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PLAYSTATION "The gameplay itself is a blend of action, exploration, and puzzle solving, all within the confines of the Evil Dead universe. So mixed into the overall gaming experience are horror-film shocks, signature Ash humor, and other fun Evil Dead elements. The primary view is fixed camera, but we also feature moving camera shots in locations where we think it will enhance the experience. And the fixed camera shots will often reflect the cool angles seen in horror films. There is also a little more emphasis on action as compared to the Resident Evil games, but we're extremely happy with the puzzle design and exploration aspect as well. Close-range combat is also more prominent. The game certainly includes standard projectile weapons, but because one of the main features of Ash is a chainsaw attached at the wrist, we obviously want to take advantage of that by creating a fun close-combat experience. We have also designed a cool scheme for upgradable weapons wherein the standard projectile weapons, as well as the chainsaw, can be upgraded so that their functionality is augmented in various ways." Updated 04/19/2000
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